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d eadly g ardens collection 16

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Deadly Gardens Yield hide; Price 100 gp; Weight 10 lbs Those who live in warmer climates rejoice when adventurers return from the north with glacier toad hides A glacier toad’s hide retains a remnant of its bitter cold aura for up to months and is most often fashioned into a large sack or bag Corpses, food or other perishable items (such as ingredients for natural items) kept inside will not spoil or decompose Clothing crafted from the hide protects the wearer from hot environments as the endure elements spell GIANT GECKO GLUE Source Giant Gecko; Harvest Knowledge (nature) DC 11 Yield 1d4 vials; Price 10 gp; Weight 0.25 lbs Giant Gecko Lizards have sticky feet and are able to climb even sheer walls The glands at the bottom of their feet produce an adhesive substance that allows the to this These glands can be drained and the substance used to enable climbers to go over even the most difficult walls Anyone putting a vial of the glue over their hands and feet gain a +4 circumstance modifier to Climb checks and ignore the -5 penalty when attempting to move at half speed The strength of the glue only lasts minute after application and after minute the effects wears off GLOOMWING PATTERN Source Gloomwing; Harvest Knowledge (planes) DC 14 Yield pattern; Price 1,000 gp; Weight 10 lbs The thin membrane in a gloomwing’s wings responsible for its ever-shifting patterns can be crafted by skilled artisans into a gloomwing robe; a body slot item requiring a DC 20 Craft (clothing) or Profession (seamstress) check to create Creatures viewing the wearer of a gloomwing robe in dim light or darkness suffer a –2 penalty on Will saving throws against mindaffecting effects A single gloomwing pattern produces enough material for a single robe GIANT SLUG TONGUE Source Giant Slug; Harvest Knowledge (nature) DC 18 Yield tongue; Price 350 gp; Weight 15 lbs The long rasp-like tongue of a giant slug can be harvested and alchemically treated and hardened in order to fashion a masterwork longspear A giant slug tongue longspear has the fragile quality and the rasplike barbs make it a particularly vicious weapon, giving it a critical range of 19-20/x3 GORGON HORN, POWDERED Source Gorgon; Harvest Knowledge (arcana) DC 18 Yield doses; Price 250 gp; Weight lb Powdered gorgon horn is much sought after as an alternate material component for magic items using bull’s strength, stoneskin, flesh to stone, statue, and similar magic In addition, if used as a material component for stone tell cast on a petrified creature, it allows the spellcaster to communicate with the spirit of the petrified creature as if using speak with dead GIBBERING MOUTHER SPITTLE Source Gibbering Mouther; Harvest Knowledge (dungeoneering) DC 15 Yield dose; Price 50 gp; Weight lb The spittle from a gibbering mouther can be harvested and dried into a powder The powder can be used to make a ranged touch attack (10 ft range increment) on a single target The target is blinded for 1d4 rounds A DC 18 Fortitude negates the blindness GORGON STEAK Source Gorgon; Harvest Knowledge (arcana) DC 18 Yield steaks; Price 25 gp; Weight lbs The meat of a gorgon is a bit tough but those who have acquired a taste for it claim that it is richer and more satisfying than normal beef For creatures with a natural armor bonus, eating a gorgon steak will increase their natural armor bonus by +1 for four hours GIRALLON GUNK Source Girallon; Harvest Knowledge (arcana) DC 16 Yield dose; Price 200 gp; Weight – lbs The girallon requires high levels of coordination and finesse to accurately manage all four of its arms The secret is a special chemical found in its spinal column When ingested, girallon gunk bestows an improved spatial and body awareness For 10 minutes after consumption, the user gains a +1 competence bonus on attacks made with his off hand However, ingesting bestial matter has its drawbacks During this time the user suffers a –2 penalty to Will saves GRAY OOZE ACID Source Gray Ooze; Harvest Knowledge (dungeoneering) DC 14 Yield flask; Price 25 gp; Weight lb The acid from a gray ooze can be treated to become a viscous gel that clings to its target Gray ooze acid may be used as a splash weapon that deals 1d6 points of acid damage on a direct hit One round after a direct hit, the gray ooze acid deals an additional 1d6 points GLACIER TOAD HIDE Source Glacier Toad; Harvest Knowledge (arcana) DC 16 16

Ngày đăng: 24/10/2022, 20:14