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Sandy petersens cthulhu mythos 128

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V Magic for round per caster level Dancing creatures take a REMORTIFICATION –4 penalty to Armor Class and on Reflex saves, and School necromancy; Level cleric 4, sorcerer/wizard 4, witch 4 Casting Time standard action Components V, S, M (diamonds worth 250 gp) Range touch Target dead creature touched Duration rounds Saving Throw none; Spell Resistance no lose any AC bonus granted by held shields At the end of this period of frenzy, the affected creatures sit catatonic, whistling the melody of pipes of madness for hour per caster level If a subject is attacked, whether during the frenzy or during the catatonia, that subject spends the next round attacking the creature that The corpse you touch returns to life with a permanent attacked it Any creature not yet affected by this casting negative level and 7d6 + caster level hit points of pipes of madness who hears the whistling must make (maximum 7d6+15, to a maximum of the creature's a Will saving throw with a +4 bonus If the listener reduced maximum hit point total) The corpse must fails, the spell affects the listener, starting with a period have been dead for no longer than rounds when you of frenzy Upon a successful save, whether because of cast the spell At the end of the target creature's action the initial casting or because a creature enters the area on the 5th round, the creature dies again, regardless of of effect, a creature becomes immune to that casting of any healing magic used in the intervening time When song of madness it dies at the end of the spell, its negative hit points POWDER OF IBN GHAZI School abjuration; Level bard 4, magus 4, mesmerist 4, occultist 4, sorcerer/wizard 4, summoner 4, witch Casting Time standard action Components V, S, M (any fine powder), F (a tube or similar implement) Range 20 ft Targets all creatures, spells, and objects in a burst centered on you Duration instantaneous and minute/level Saving Throw Will negates; Spell Resistance yes You blow the powder through a tube or other implement around you, which briefly clings to and then magically reveals all invisible creatures and objects in the area All effects that cause invisibility are immediately ended and no new effect can make those creatures or objects invisible again for minute per caster level All return to the same number it had before, allowing the creature to be revived by effects like breath of life as if no time had passed since its previous death If it is killed before the rounds elapse, the spell ends immediately and its negative hit points become what they were when it last died or remain at the current total, whichever is worse Remortification has no effect on undead creatures SARNATH SIGIL, LESSER School abjuration; Level psychic 4, sorcerer/wizard Casting Time standard action Components V, S Range close (25 ft + ft./2 levels) Target one creature Duration round/level Saving Throw Will negates; Spell Resistance yes spells and magic items in the area radiate their magic Any ranged weapon attack originating within 90 feet of auras as described in detect magic for all to see for the victim of this spell automatically veers toward the minute per caster level Observers can only interpret victim instead of its original intended target, provided the significance of an aura with a successful Spellcraft that the victim is within the attack's maximum range check as a standard action The victim's own ranged attacks not loop back to 121

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